TSE and MLB rules apply. There are NO home team rules that override the playing rules.
Field Dimensions - 46/60
Innings - Six inning games (or two hour time limit)
Bat Rule - Effective Fall 2024
Any bat with BPF 1.15, USA or USSSA certification with the exception of those bats that are decertified. In addition, the following rules are also in place:
7U and 8U: Players may use 2 1/4" barrel that does not feature a USA or USSSA certification
Wood Bats: 1-piece solid wood bats are allowed and no certification is required.
Tampering with bats is strictly prohibited. If a bat is tampered with or an illegal bat is used, the result will be a dead ball out if a batted ball was put in play and the batter advanced to any base.
Offense
- You must bat the entire lineup.
- Three outs or maximum four runs per inning. No runs beyond four will be scored unless a home run over the fence. In that situation, all runs scored will count. There will be unlimited runs in the designated last inning which must be determined by both coaches/umpire before a new inning can start. (In playoff and tournament play, it will only be the 6th inning.)
- Should a player become injured, sick, etc., an automatic out shall not be recorded, even if the batting order becomes less than nine players. If during a playoff or tournament game, it will be recorded as an out if less than nine players.
- Once a player is removed from the batter order, he may not re-enter the game.
Defense
- Free defensive substitutions are allowed.
- Infield fly rule is not in effect.
- Three outfielders.
Stealing
- Maximum five steal attempts per inning.
- No straight steals permitted.
- No head first sliding
- Runners may advance to 2nd and 3rd on a clear passed ball. (Beyond backstop end post to end post.).
- Runners may not steal home. Runners may not score on a passed ball or wild pitch.
- If runners are on first and third, and a play is made at second base on a steal, the runner from third may not advance.
- If a play is made on a runner stealing third on a wild pitch, the runner may not advance to home.
Bunting
- Is allowed.
- Fake bunting is prohibited.
- If a batter fakes a bunt and pulls back and swings at the pitch, the batter will be called out.
- Jiggling the bat around, offering to bunt and pulling back on every pitch will result in the batter being called out.
Play Declared Dead
- The defense stops the runner.
- The lead runner stops (all following runners are considered stopped).
- The runner does not make an effort to advance.
- Once a runner turns back to his original base, he can not advance; however, lead runners may continue to the base they are headed for when a defensive play is being made.
- With bases loaded, there cannot be a pickoff attempt of a runner at first base.
Overthrows
- Overthrows will not count as steal attempts.
- All runners may advance if a pitcher, catcher or any other fielder makes a play at a base that results in an overthrow (with the exception of third base by a catcher and when the bases are loaded and a play at first or second base after the pitch has been made).
- A “bad” throw from the catcher to the pitcher will not be deemed an overthrow.
Pitching
- Two innings per game. Ten innings for playoffs and tournaments.
- One pitch equals one inning pitched.
- A pitcher may not re-enter the game as a pitcher once removed.
Courtesy Runner
- Speed up rule - Mandatory for the catcher (next inning) with two outs and optional for the pitcher. The runner will be the last recorded out